Use this application to play with the Rubik's Cube online. Hit the Scramble button and try to figure out the solution yourself rotating the faces with the buttons or with your keyboard.
The app is using the open-source Kociemba algorithm to find the solution in 20 steps for any valid scramble. For slower computers the program automatically reduces the computing performance to return a little longer solution.
How To Use The Rubik's Cube Solver?
1. Get to know the controls
- View tabs. 3D shows the cube in perspective. Flat and Kociemba unfold it so that all six faces are visible at once.
- Scan your cube. Opens the camera scanner, which reads the colors of each face for you.
- Help. Jumps to these instructions.
- The cube. Click a sticker to paint it with the selected color. Hold your cube with the white center on top and the green center facing you, as on the screen.
- View buttons. The eye makes the front faces see-through, and the layers button lifts the hidden faces away from the cube so you can check them.
- Rotate buttons. Turn the whole cube left or right, or upside down, to see the other faces. The left and right arrow keys do the same.
- Color palette. Pick the color you want to paint with.
- Face turns. F, R, U, B, L and D turn the front, right, up, back, left and down face a quarter turn clockwise; the buttons with an apostrophe turn it counterclockwise. The same letters work on the keyboard.
- Scramble field. Type a sequence of moves, for example
R U R' U'. The tick applies it at once, the play button animates it move by move. - Clear, Reset and Scramble. Clear removes all colors, Reset brings back the solved cube and Scramble mixes it randomly.
- Solve. Checks the colors and opens the solution.
2. Set up the scrambled cube
The easiest way is the color palette: pick a color, then click every sticker of that color. You can also click a sticker repeatedly to cycle through the six colors, or scan the cube with your camera.
To set up a known position, use the face-turn buttons or type the moves in the scramble field. An apostrophe or a lowercase letter means a counterclockwise turn and a 2 means a half turn.
Make the program generate a random shuffle with the Scramble button or revert to the solved position at any time clicking Reset.
3. Calculate the solution of the Rubik's Cube
When the scrambled colors are properly configured and are matching your Rubik's Cube click the Solve command to get the solution. The cube solver will alert you if your configuration is not correct.
Pressing the Solve button will leave the scramble page open and open the solution page in a new browser tab. This will allow you to come back to make adjustments if something is wrong.
Learn More About The Cube
This puzzle is undoubtedly an amazing object. Learn more about it browsing the Cube Wiki (Ruwix) or follow the beginner's tutorial to solve it without help.
If you have difficulties using the application please read the instructions carefully (available in many languages) and don't say that the website is not working.
Thank you for using our online tool! We hope it will help you to solve your cube!
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