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Your Rubik's Cube Solution

This page shows the solution that the Rubik's Cube solver calculated for your scramble. The search runs in your browser and usually takes a few seconds; on slower devices it can take a minute or two, so keep the page open until the moves appear.

How to follow the solution

Hold your cube exactly as it appears at the start: the same face toward you and the same face on top as when you entered the colors. Then work through the moves in order:

  • Press Play to watch the moves at the speed set on the slider, or use the step buttons to go forward and back one move at a time.
  • Click any move in the list to jump straight to that point of the solution.
  • Below the player, every move is drawn as a picture with arrows, from the starting position to the solved cube. 2x marks a half turn.

Take your time: one wrong turn mixes the cube up again. If that happens, go back to the scramble, enter the new position and solve it again.

What do the letters mean?

The D move: the bottom layer of the cube turned clockwise
D: down face clockwise

Each letter is one face of the cube: F (front), B (back), U (up), D (down), L (left) and R (right). A letter on its own is a quarter turn clockwise, as seen when you look straight at that face. An apostrophe (R') turns the face counterclockwise, and a 2 (R2) turns it twice.

The illustrated notation guide shows every move with pictures.

How does the solver work?

It uses Herbert Kociemba's two-phase algorithm. Any position of the cube can be solved in at most 20 moves, a limit known as God's Number, and the program first looks for a solution of that length. If your device can't find one quickly enough, it accepts a slightly longer solution of up to 24 moves.

The solver doesn't replay your scrambling moves backwards: it only sees the current position and finds its own short route to the solved cube.

Impossible scramble?

If the solver reports an impossible position, go back and compare every sticker with your cube; a single wrong color is the usual cause. If all the colors are right, the cube was probably reassembled incorrectly or a corner was twisted by hand: only 1 in 12 randomly assembled cubes can be solved. Take the cube apart and rebuild it in the solved position, or read more about unsolvable Rubik's Cubes.

Learn to solve it without help

Once your cube is solved, why not learn to do it yourself? Our beginner's guide to solving the Rubik's Cube teaches the layer-by-layer method in six illustrated steps. There are also solvers for the 2x2 cube and the Pyraminx.

Each color must be added exactly 9 times Every edge must be added once An edge needs to be flipped Every corner must be added once A corner needs to be twisted Two corners or two edges need to be swapped rotations Impossible scramble Couldn't find the solution Set the starting orientation Back to scramble Set the colors before asking for the solution Close this window and check your cube! Set the colors of your scrambled cube, press the Solve button and follow the steps calculated by the Rubik's Cube solver! Solve Each color can be used once as a center field. Clear Reset Scramble Error Like And Share /how-to-solve/ How to solve the Rubik's Cube easily There are uncolored fields Please disable Calculating the solution. Please wait patiently! Black And White Mode Enabled white orange green red blue yellow Start Done! You can still use the website but it looks much better in color. Please whitelist this website to revert to normal operation.
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